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Hi guys,Plenty of you probably already know about it but for those who don’t know or haven’t seen it in years I thought I’d spread the word on an awesome fan project that’s still going and has utterly blown me away.Master of Magic – Implode’s Multiplayer Edition is a brilliant opensource Java MoM engine rebuild that is far more closer to completion then any other MoM fan remake I've seen! It supports larger maps, up to 14 players (either Human or AI), and any modern windows resolution like HD 4K etc. Blake00: Hi guys,Plenty of you probably already know about it but for those who don’t know or haven’t seen it in years I thought I’d spread the word on an awesome fan project that’s still going and has utterly blown me away.Master of Magic – Implode’s Multiplayer Edition is a brilliant MoM engine rebuild that supports larger maps, up to 14 players (either Human or AI), and any modern windows resolution like HD 4K etc. The author Implode intends to expand on the original MoM experience but with minimal changes to the core gameplay and graphics that we all love.For more information on this and many other MoM related games & mods check out my MoM Legacy Games page here:When running hotseat multiplayer the game has several overlapping music tracks playing. How do you minimize to only one music sound track, yet still keep the important sound effects for the other hotseat games? NarftheMouse: Awesome.
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I've been hoping for years that one of these Master of Magic remakes would succeed.:) Me too man. Me too.Sorry to say the news isn't good.Sadly not long after I posted this thread in 2016 Implode/Nigel went AWOL and stopped working on the project or posting (which have sadly stopped working too). Such a shame as after 12 years of work his project was looking far closer to completion then any other MoM fan remake. He had the 2 worlds, the battle AI, the races, the wizards, the buildings, the skills, the spells, the artifacts pretty much all working with only a few bugs and gaps here and there. Really the only big hurdle left before final bug testing and polishing was creating the global AI. A huge challenge yes but the last big challenge as all the other main aspects of this huge game were made.
However I'm guessing due to the lack of help and support combined with all the usual real life stuff he finally had enough and walked away from it. Such a friggin shame.:(There is still hope though as Implode has appeared in the activity log of the a couple of times in the 2.5 years since he vanished so he has obviously never truly forgotten or left it, however I've been unable to reach him over email or DMs. On the bright side his project is opensource and publicly available meaning anyone with a love for MoM and some Java skills could grab a copy and have a play with it. But of course that requires people to actually know about the project which sadly it appears most MoM fans still don't. So I've decided to make one more video touring his game as part of a Civilization & spinoffs (Col, MoM, CtP, AlphaC etc) how to play in HD video series I'm making at the moment. People can check out my new video talking about Implodes MoM project one last time here. Looks like I don't have to worry about this unfinished fan remake anymore as it appears we've got an (courtesy of Slitherine who've bought the rights from Atari's IP dungeon and )!!!Guess this explains the mysterious Atari activities I.
For Master of Magic on the PC, a GameFAQs message board topic titled 'Master of Magic 2 Wishlist For Slitherine'.
Clearly they reacquired MoM so they could sell it to Slitherine for $$$.I'm such a super fan of this 25 year old game that I run a so as you can image I'm SUPER EXCITED about this news lol.:smile:I can't believe that after all these years a real sequel just might be happening now. Sadly most of the old MoM forums are long dead so if there's any fans here who know of a good old MoM2 wishlist/feature request list out there and I'll go post it over on the Slitherine forums (which I've just signed up to).They've probably barely started the project yet so now is the time to get fan feature requests and wish list items in front of their faces. If the remaining fan base doesn't speak up now then god knows what sort of game we'll end up with. So now is the time to act! Zixinus: I would be leery of getting too excited just yet.
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They brought the IP back but they may be planning something else with it than we think. It could be something years down the line.
It is an open question whether the same developers are even involved or what philosophy they will follow. Nah it's happening mate. Check out this thread below. Slitherine have contacted Seravy (creater of the brilliant Caster of Magic mod) and asked him to pass on questions to the community. Judging by his comments they've already got an engine going.
Whether its a sequel or remake is still not confirmed though.
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